Difference between revisions of "Curse"
From NsdWiki
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m (+counter) |
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|ability=[[Presence|PRS]] | |ability=[[Presence|PRS]] | ||
|save=[[Mettle]] | |save=[[Mettle]] | ||
− | |counter=[[Bless]] | + | |counter=[[Bless]], [[Disenchant]] |
|description=The Dark Mage can forecast misfortune and woe upon a target, causing that target's attempts at tasks to be cursed to fail abysmally. The target takes a penalty on actions to all rolls. The degree of the Curse depends on the Intensity. | |description=The Dark Mage can forecast misfortune and woe upon a target, causing that target's attempts at tasks to be cursed to fail abysmally. The target takes a penalty on actions to all rolls. The degree of the Curse depends on the Intensity. | ||
|level1=Target takes −2 penalty | |level1=Target takes −2 penalty |
Revision as of 20:31, 29 August 2011
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | Two rounds per school rank |
Save | Mettle |
Counter | Bless, Disenchant |
The Dark Mage can forecast misfortune and woe upon a target, causing that target's attempts at tasks to be cursed to fail abysmally. The target takes a penalty on actions to all rolls. The degree of the Curse depends on the Intensity.
Intensity Effects
- Target takes −2 penalty
- Target takes −4 penalty
- Target takes −6 penalty
- Target takes −8 penalty
- Target takes −10 penalty