Difference between revisions of "Farsight"

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Revision as of 22:11, 7 January 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
Elements.svg This spell needs to have an element given to it.
This spell has a unknown essence
This is a perception spell
Rarity 2
AP 4
Target Object (reflective)
Distance Contact
Lasts One minute per spell rank
SaveMettle

The mage can perceive a remote location, creature, or item as if he or she were there with it. If the mage wants to view a particular creature or an item held by a creature, the creature gets a save to block out the mage. The mage can also simply choose a distance and direction ("500 miles north") and see that area. The distance able to be seen depends on the Intensity. In order to activate this spell, the mage must have a reflective surface available such as a mirror, a glass ball, or a placid lake through which the remote sights and sounds are transmitted.

Intensity Effects

  1. The mage can scry on a target at a distance of up to 1 mile
  2. The mage can scry on a target at a distance of up to 10 miles
  3. The mage can scry on a target at a distance of up to 100 miles
  4. The mage can scry on a target at a distance of up to 1,000 miles
  5. The mage can scry on any target, anywhere in the world.