Difference between revisions of "Banish"
From NsdWiki
m (making ruin) |
m (+essence) |
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{{sexy}} | {{sexy}} | ||
{{spell No Levels | {{spell No Levels | ||
+ | |essence=transportive | ||
|school=ruin | |school=ruin | ||
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|xp=2 | |xp=2 | ||
|distance=Medium | |distance=Medium |
Revision as of 21:40, 19 January 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Medium |
Lasts | N/A |
Save | Resilience |
With a commanding voice, the mage undoes the binding spells of summoning, and banishes a summoned creature back to its original location. Anything the creature held that did not come with it drops to the ground. (For instance, if a person was summoned, grabbed a sword, and was banished, the sword would fall to the ground; however if the person came with the sword, it would disappear as well).
Intensity Effects
The mage must match the Intensity of Banish to the Intensity of the summon spell; so an Intensity 4 Summon spell can only be countered by an Intensity 4 Banish.