Difference between revisions of "Erode Spirit"
From NsdWiki
m (+essence) |
m (save) |
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|target=Creature | |target=Creature | ||
|distance=Near | |distance=Near | ||
− | |time=1 round per | + | |time=1 round per spell rank |
− | + | |save=[[Guts]] | |
− | |save=[[ | ||
|description=The mage casts a spell of gloom and despair over the target weakening resolve and instilling gloom. Essentially, the target acts as if the caster successfully used [[Intimidate]]. | |description=The mage casts a spell of gloom and despair over the target weakening resolve and instilling gloom. Essentially, the target acts as if the caster successfully used [[Intimidate]]. | ||
|level1=Target takes a −2 penalty to all rolls | |level1=Target takes a −2 penalty to all rolls |
Revision as of 21:34, 8 July 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | 1 round per spell rank |
Save | Guts |
The mage casts a spell of gloom and despair over the target weakening resolve and instilling gloom. Essentially, the target acts as if the caster successfully used Intimidate.
Intensity Effects
- Target takes a −2 penalty to all rolls
- Target takes a −4 penalty
- Target takes a −6 penalty
- Target takes a −8 penalty
- Target collapses and gives up, because it's all hopeless anyway