Difference between revisions of "Elemental Onslaught"
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|ap=6 | |ap=6 | ||
|save=[[Guard Roll]] | |save=[[Guard Roll]] | ||
− | |description=The mage invokes a violent surge of elemental power that explodes with a concussive force. The energy of the spell resembles the element in question: water and acid falling from the sky, an iceberg or meteor smashing the ground, columns of flame or a spray of bullets erupting from the ground, a swirling whirlwind, or streaks of lightning. The spell affects an area of 5 feet in | + | |description=The mage invokes a violent surge of elemental power that explodes with a concussive force. The energy of the spell resembles the element in question: water and acid falling from the sky, an iceberg or meteor smashing the ground, columns of flame or a spray of bullets erupting from the ground, a swirling whirlwind, or streaks of lightning. The spell affects an area of 5 feet in radius for every spell rank. The mage makes an Attack Roll using the Magic weapon skill. Creatures within this area a chance to Dodge, but cannot Parry (without the Spell Swat trump). Half of the damage dealt by this spell is impact. The other half of the damage is of the specific element (if a creature is immune to damage by that element, it's still subject to the other half). |
When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. In the fire school, this spell is known as {{spell badge|fire|inline=1|size=16}} ''Firestorm''. In the ice school, it's called {{spell badge|ice|inline=1|size=16}} ''Iceberg''. To earth mages, it's {{spell badge|earth|inline=1|size=16}} ''Meteor''. To air mages, it's {{spell badge|air|inline=1|size=16}} ''Twister''. Slime mages call this spell {{spell badge|slime|inline=1|size=16}} ''Acid Rain''. Metal mages refer to it as {{spell badge|metal|inline=1|size=16}} ''Bullet Storm''. Electricity mages call this spell {{spell badge|electricity|inline=1|size=16}} ''Seven Thunders''. Water mages call it {{spell badge|water|inline=1|size=16}} ''Deluge''. In the verdance school, this spell is known as {{spell badge|verdance|inline=1|size=16}} ''Sonic Boom''. In the ruin school, it's called {{spell badge|ruin|inline=1|size=16}} ''Downfall''. To light mages, it's {{spell badge|light|inline=1|size=16}} ''Supernova''. To dark mages, it's {{spell badge|dark|inline=1|size=16}} ''Black Hole''. | When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. In the fire school, this spell is known as {{spell badge|fire|inline=1|size=16}} ''Firestorm''. In the ice school, it's called {{spell badge|ice|inline=1|size=16}} ''Iceberg''. To earth mages, it's {{spell badge|earth|inline=1|size=16}} ''Meteor''. To air mages, it's {{spell badge|air|inline=1|size=16}} ''Twister''. Slime mages call this spell {{spell badge|slime|inline=1|size=16}} ''Acid Rain''. Metal mages refer to it as {{spell badge|metal|inline=1|size=16}} ''Bullet Storm''. Electricity mages call this spell {{spell badge|electricity|inline=1|size=16}} ''Seven Thunders''. Water mages call it {{spell badge|water|inline=1|size=16}} ''Deluge''. In the verdance school, this spell is known as {{spell badge|verdance|inline=1|size=16}} ''Sonic Boom''. In the ruin school, it's called {{spell badge|ruin|inline=1|size=16}} ''Downfall''. To light mages, it's {{spell badge|light|inline=1|size=16}} ''Supernova''. To dark mages, it's {{spell badge|dark|inline=1|size=16}} ''Black Hole''. | ||
+ | |||
+ | A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell. | ||
+ | <table> | ||
+ | <tr> | ||
+ | <th>{{spell badge|fire|inline=1|size=16}}</th> | ||
+ | <td>Firestorm</td> | ||
+ | <th>{{spell badge|ice|inline=1|size=16}}</th> | ||
+ | <td>Blizzard</td> | ||
+ | <th>{{spell badge|earth|inline=1|size=16}}</th> | ||
+ | <td>Landslide</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <th>{{spell badge|air|inline=1|size=16}}</th> | ||
+ | <td>Twister</td> | ||
+ | <th>{{spell badge|slime|inline=1|size=16}}</th> | ||
+ | <td>Dissolve</td> | ||
+ | <th>{{spell badge|metal|inline=1|size=16}}</th> | ||
+ | <td>Bullet Storm</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <th>{{spell badge|electricity|inline=1|size=16}}</th> | ||
+ | <td>Thunderstorm</td> | ||
+ | <th>{{spell badge|water|inline=1|size=16}}</th> | ||
+ | <td>Deluge</td> | ||
+ | <th>{{spell badge|verdance|inline=1|size=16}}</th> | ||
+ | <td>Sonic Boom</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <th>{{spell badge|ruin|inline=1|size=16}}</th> | ||
+ | <td>Downfall</td> | ||
+ | <th>{{spell badge|light|inline=1|size=16}}</th> | ||
+ | <td>Solar Flare</td> | ||
+ | <th>{{spell badge|dark|inline=1|size=16}}</th> | ||
+ | <td>Eclipse</td> | ||
+ | </tr> | ||
+ | </table> | ||
|level1=+10 Spell Hurt | |level1=+10 Spell Hurt | ||
|level2=+15 Spell Hurt | |level2=+15 Spell Hurt |
Revision as of 15:12, 20 January 2019
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 4 |
---|---|
AP | 6 |
Target | Area |
Distance | Far |
Lasts | N/A |
Save | Guard Roll |
The mage invokes a violent surge of elemental power that explodes with a concussive force. The energy of the spell resembles the element in question: water and acid falling from the sky, an iceberg or meteor smashing the ground, columns of flame or a spray of bullets erupting from the ground, a swirling whirlwind, or streaks of lightning. The spell affects an area of 5 feet in radius for every spell rank. The mage makes an Attack Roll using the Magic weapon skill. Creatures within this area a chance to Dodge, but cannot Parry (without the Spell Swat trump). Half of the damage dealt by this spell is impact. The other half of the damage is of the specific element (if a creature is immune to damage by that element, it's still subject to the other half).
When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. In the fire school, this spell is known as Firestorm. In the ice school, it's called Iceberg. To earth mages, it's Meteor. To air mages, it's Twister. Slime mages call this spell Acid Rain. Metal mages refer to it as Bullet Storm. Electricity mages call this spell Seven Thunders. Water mages call it Deluge. In the verdance school, this spell is known as Sonic Boom. In the ruin school, it's called Downfall. To light mages, it's Supernova. To dark mages, it's Black Hole.
A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell.
Firestorm | Blizzard | Landslide | |||
Twister | Dissolve | Bullet Storm | |||
Thunderstorm | Deluge | Sonic Boom | |||
Downfall | Solar Flare | Eclipse |
Intensity Effects
- +10 Spell Hurt
- +15 Spell Hurt
- +20 Spell Hurt
- +25 Spell Hurt
- +30 Spell Hurt