Difference between revisions of "Weather Proof"

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Latest revision as of 16:24, 17 February 2019

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a warding essence
This is a fire spell
This is a ice spell
Rarity 1
AP 4
Target Creature
Distance Contact
Lasts One hour per rank

The mage envelops himself or another creature in a hooded cloak woven of magic threads. This mantle boosts the wearer's resistance to environmental extremes. The cloak appears as a finely crafted garment, tailored to its wearer (be it a human, steed, or pet). If the cloak is ever removed, the spell ends abruptly. This spell grants a bonus to Stamina checks to stave off Knockout penalties related to extreme heat or cold.

A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. A fire cloak guards the wearer against freezing cold. An ice cloak guards the wearer against scorching heat.

Intensity Effects

  1. +4 to Stamina
  2. +8 to Stamina
  3. +12 to Stamina
  4. +16 to Stamina
  5. +20 to Stamina