Difference between revisions of "Awaken Tree"

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m (+essence)
(Editing but still need to add Guard bonuses)
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{{overhaul}}
 
{{overhaul}}
 
{{spell
 
{{spell
|essence=mutative
+
|essence=dynamic
 
|school=verdance
 
|school=verdance
|xp=3  
+
|school2=water
 +
|xp=3
 
|distance=Near
 
|distance=Near
|target=Tree
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|target=Object (plant)
|time=One round per spell rank  
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|time=One minute per rank
|description=The mage calls upon the spirit of verdance to temporarily transform a tree into an enraged [[Treant]]. (See the Monsters chapter for full information on the various types of Treants). The size of tree affected and transformed is dependent on the Intensity.
+
|description=This spell infuses a plant with the power of motion, which allows you to convert it into a mindless servant. For the duration of the spell, you can direct the plant at will to perform any manual task. "Crush anyone that passes", "Grab the man!", "Throw me that way!", or "Pull me up there." You can even command it to uproot itself and walk away. It can be used to carry, hold, attack, or defend. When the magic expires, the plant returns to its inanimate state. If you've commanded it to do anything to threaten its life (like walking away without replanting itself), it will surely die thereafter.
|level1=Transform a sapling into a Treanting
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|level2=Transform a tree a foot or two in diameter into a Young Treant
+
Your all-natural organic servant is a ''[[plantlike]]'' creature that permanently gains the ''blinded'', ''deafened'', ''mindless'', ''muted'', and ''unfeeling'' conditions. During combat, it acts on your turn in the Reaction order. It uses your own statistics for all skill checks. The Size of the plant to which you can impart motion depends on the intensity.
|level3=Transform a tree five feet in diameter into an Adolescent Treant
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|level1=Size −2 and below
|level4=Transform a tree ten feet in diameter into an Adult Treant
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|level2=Size 0 and below
|level5=Transform a tree fifteen feet in diameter into an Elder Treant
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|level3=Size 2 and below
 +
|level4=Size 4 and below
 +
|level5=Size 6 and below
 
}}
 
}}

Revision as of 02:01, 9 December 2019

Police brutality.svg This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker!
This spell has a dynamic essence
This is a verdance spell
This is a water spell
Rarity 3
AP 4
Target Object (plant)
Distance Near
Lasts One minute per rank

This spell infuses a plant with the power of motion, which allows you to convert it into a mindless servant. For the duration of the spell, you can direct the plant at will to perform any manual task. "Crush anyone that passes", "Grab the man!", "Throw me that way!", or "Pull me up there." You can even command it to uproot itself and walk away. It can be used to carry, hold, attack, or defend. When the magic expires, the plant returns to its inanimate state. If you've commanded it to do anything to threaten its life (like walking away without replanting itself), it will surely die thereafter.

Your all-natural organic servant is a plantlike creature that permanently gains the blinded, deafened, mindless, muted, and unfeeling conditions. During combat, it acts on your turn in the Reaction order. It uses your own statistics for all skill checks. The Size of the plant to which you can impart motion depends on the intensity.

Intensity Effects

  1. Size −2 and below
  2. Size 0 and below
  3. Size 2 and below
  4. Size 4 and below
  5. Size 6 and below