Difference between revisions of "Blur"
From NsdWiki
m (Dodge → Evasion) |
m (relocate intensity) |
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Line 7: | Line 7: | ||
|target=Self | |target=Self | ||
|time=2 rounds per spell rank | |time=2 rounds per spell rank | ||
− | |description=The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult. The mage receives a bonus to [[Evasion Roll]]s dependent on the Intensity. | + | |description=The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult. |
+ | |intensity=The mage receives a bonus to [[Evasion Roll]]s dependent on the Intensity. | ||
|level1=+2 bonus to Evasion | |level1=+2 bonus to Evasion | ||
|level2=+4 bonus | |level2=+4 bonus |
Revision as of 20:45, 3 April 2022
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Self |
Distance | Self |
Lasts | 2 rounds per spell rank |
The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult.
Intensity Effects
The mage receives a bonus to Evasion Rolls dependent on the Intensity.
- +2 bonus to Evasion
- +4 bonus
- +6 bonus
- +8 bonus
- +10 bonus