Difference between revisions of "Blur"
From NsdWiki
m (relocate intensity) |
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|distance=Self | |distance=Self | ||
|target=Self | |target=Self | ||
− | |time=2 rounds per | + | |time=2 rounds per rank |
|description=The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult. | |description=The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult. | ||
|intensity=The mage receives a bonus to [[Evasion Roll]]s dependent on the Intensity. | |intensity=The mage receives a bonus to [[Evasion Roll]]s dependent on the Intensity. |
Latest revision as of 20:45, 3 April 2022
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Self |
Distance | Self |
Lasts | 2 rounds per rank |
The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult.
Intensity Effects
The mage receives a bonus to Evasion Rolls dependent on the Intensity.
- +2 bonus to Evasion
- +4 bonus
- +6 bonus
- +8 bonus
- +10 bonus