Difference between revisions of "Fire Healing"
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{{spell | {{spell | ||
− | |xp= 3 | + | |school=fire |
+ | |xp=3 | ||
|distance=N/A | |distance=N/A | ||
|target=Self | |target=Self | ||
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|level5=All fire damage is gained as HP | |level5=All fire damage is gained as HP | ||
}} | }} | ||
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Revision as of 20:16, 18 February 2008
Rarity | 3 |
---|---|
AP | 4 |
Target | Self |
Distance | N/A |
Lasts | Two rounds per school rank |
Save | N/A |
The mage calls upon the spirit of fire to change the energy of a fire into life force itself. The mage can set fire to him or herself, or allow the flames of an enemy’s spell to give him healing. If on fire, instead of taking 7 points of damage each round (15 for completely covered), he or she gains some back in Health Points. This form of healing does not allow the mage to exceed his or her current HP limit. Healing from an enemy’s fire attack should be capped at the amount that can be healed if completely covered.
Intensity Effects
- Immune to fire, heal 1 point (2 if covered)
- Heal 2 points (4 if covered)
- Heal 4 points (8 if covered)
- Heal 6 points (12 if covered)
- All fire damage is gained as HP