Difference between revisions of "Monstrous"

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{{physicalFault
 
{{physicalFault
 
|xp=6
 
|xp=6
|description=You are a twisted, bestial thing, monstrous in appearance if not temperament.  Social interaction is near impossible (−15 to [[Animal Control]], [[Leadership]]—unless your followers are Monstrous, too, [[Negotiate]], [[Seduce]], [[Disguise]], and [[Performance]], and animals and people alike avoid or run from you.
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|description=You are a twisted, bestial thing, monstrous in appearance if not temperament.  Social interaction is near impossible (−15 to [[Animal Control]], [[Leadership]]—unless your followers are Monstrous, too, [[Negotiate]], [[Seduce]], [[Disguise]], and [[Performance]]), and animals and people alike avoid or run from you.
  
 
If you purchase [[Animal Kinship]], the penalty imposed by this fault do not apply to animals and the effects of the Animal Kinship trump work normally. [[Famous Amos]] may be bought if you can provide a good back-story; GM's discretion.   
 
If you purchase [[Animal Kinship]], the penalty imposed by this fault do not apply to animals and the effects of the Animal Kinship trump work normally. [[Famous Amos]] may be bought if you can provide a good back-story; GM's discretion.   

Revision as of 18:20, 26 January 2009

Handicapped.svg

Physical Fault

Expoint Bonus: 6

You are a twisted, bestial thing, monstrous in appearance if not temperament. Social interaction is near impossible (−15 to Animal Control, Leadership—unless your followers are Monstrous, too, Negotiate, Seduce, Disguise, and Performance), and animals and people alike avoid or run from you.

If you purchase Animal Kinship, the penalty imposed by this fault do not apply to animals and the effects of the Animal Kinship trump work normally. Famous Amos may be bought if you can provide a good back-story; GM's discretion.

Other interesting combinations include Siren Song, Massive, Tough as Nails, Cursed, Owned, etc.

Incompatible with