Difference between revisions of "Coward"
From NsdWiki
Line 6: | Line 6: | ||
* [[Daredevil]] | * [[Daredevil]] | ||
* [[Driven]] | * [[Driven]] | ||
− | * [[Blind- | + | * [[Blind-Fighting]] |
* [[Brawler]] | * [[Brawler]] | ||
* [[Bodyguard]] | * [[Bodyguard]] |
Revision as of 17:26, 3 August 2007
Expoint Bonus: 5
You can't stand the sight of blood – well, yours, anyway. You take a -4 penalty on all Courage rolls, and you likewise take a -2 penalty on all offensive combat actions. This is because your entire attention is devoted to protecting yourself from harm: you gain a +2 bonus to your Defense Roll (your buddies can fend for themselves). In any combat situation, you must spend a Will point or flee at the earliest opportunity. If you cannot escape, you will surrender. Combat-oriented characters who know of your cowardice will lose respect for you (you take a -4 penalty on all Social rolls towards them).
Incompatible with
- Fearless
- Daredevil
- Driven
- Blind-Fighting
- Brawler
- Bodyguard
- Dual Weapons
- Duelist
- Hand-to-Hand Combat
- Weapon Mastery
Requires
A maximum Courage of 3