Difference between revisions of "One Eye"

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|xp=6
 
|xp=6
 
|description=Having only one functioning eye throws your depth perception all off.  Thus you take a −2 penalty on ranged combat.  You take a −2 penalty on rolls based on perception ([[Spot]], [[Estimate|Estimation]] of distances, etc.), and your Reaction is reduced by 2.
 
|description=Having only one functioning eye throws your depth perception all off.  Thus you take a −2 penalty on ranged combat.  You take a −2 penalty on rolls based on perception ([[Spot]], [[Estimate|Estimation]] of distances, etc.), and your Reaction is reduced by 2.
|incompatible=* [[Unremarkable]] unless the injury is not obvious (i.e. the eye is intact, or a quality glass replacement is used)
+
 
* [[Blind]]
+
Great for eye-patch-havin' pirates (shoulder bird and cool hat not included).
 +
|incompatible=[[Unremarkable]] unless the injury is not obvious (i.e. the eye is intact, or a quality glass replacement is used) and [[Blind]].
 
}}
 
}}

Revision as of 15:56, 14 March 2010

Handicapped.svg

Physical Fault

Expoint Bonus: 6

Having only one functioning eye throws your depth perception all off. Thus you take a −2 penalty on ranged combat. You take a −2 penalty on rolls based on perception (Spot, Estimation of distances, etc.), and your Reaction is reduced by 2.

Great for eye-patch-havin' pirates (shoulder bird and cool hat not included).

Incompatible with

Unremarkable unless the injury is not obvious (i.e. the eye is intact, or a quality glass replacement is used) and Blind.