Difference between revisions of "Taunt"
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Taunt is similar to Intimidate in certain regards. Instead of an imposing demeanor, a character with ranks in Taunt uses a silver tongue to upset opponents. Instead of instilling fear, this skill entices anger, which quickly leads to slip-ups. | Taunt is similar to Intimidate in certain regards. Instead of an imposing demeanor, a character with ranks in Taunt uses a silver tongue to upset opponents. Instead of instilling fear, this skill entices anger, which quickly leads to slip-ups. | ||
− | You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter. Performing such an action takes 4 [[AP]]. | + | You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter. Performing such an action takes 4 [[AP]]. Each time you or your allies successfully Taunt an opponent, the penalty in increased 2 (for example, if you Taunt an opponent twice, it takes −4 to its rolls). An opponent can have a maximum penalty of −8 in this manner. |
{{section|Difficulty|Taunt is an opposed roll, so there are no set difficulties.}} | {{section|Difficulty|Taunt is an opposed roll, so there are no set difficulties.}} |
Revision as of 21:22, 28 March 2010
Taunt is similar to Intimidate in certain regards. Instead of an imposing demeanor, a character with ranks in Taunt uses a silver tongue to upset opponents. Instead of instilling fear, this skill entices anger, which quickly leads to slip-ups.
You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter. Performing such an action takes 4 AP. Each time you or your allies successfully Taunt an opponent, the penalty in increased 2 (for example, if you Taunt an opponent twice, it takes −4 to its rolls). An opponent can have a maximum penalty of −8 in this manner.
Contents
Difficulty
Taunt is an opposed roll, so there are no set difficulties.
Opposed Rolls
Taunt is always opposed by a target's Discern using Self-Control as the key ability instead of Insight.
Time
Taunting opponents in combat takes 4 AP.
Retry
Failed Taunt checks can be retried at a cumulative −5 penalty each time.