Difference between revisions of "Inspirational"

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|description=With a rousing voice and an exciting air about you, you bring motivation to your allies that can hear you.  If you give your allies an inspirational speech before or during combat (a war song could count for this effect), they receive a +1 morale bonus to their [[Attack Roll|Attack Rolls]] and Saves, as long as you keep it up and for a number of rounds equal to your [[Presence]] score thereafter.  You can take this trump multiple times, its effects are cumulative.
 
|description=With a rousing voice and an exciting air about you, you bring motivation to your allies that can hear you.  If you give your allies an inspirational speech before or during combat (a war song could count for this effect), they receive a +1 morale bonus to their [[Attack Roll|Attack Rolls]] and Saves, as long as you keep it up and for a number of rounds equal to your [[Presence]] score thereafter.  You can take this trump multiple times, its effects are cumulative.
 
|requires=A minimum [[Presence]] of 5
 
|requires=A minimum [[Presence]] of 5
 +
|incompatible=[[Bummer]]
 
}}
 
}}

Revision as of 13:18, 28 December 2010

Martini-girl.png

Social Trump

Expoint Cost: 4

With a rousing voice and an exciting air about you, you bring motivation to your allies that can hear you. If you give your allies an inspirational speech before or during combat (a war song could count for this effect), they receive a +1 morale bonus to their Attack Rolls and Saves, as long as you keep it up and for a number of rounds equal to your Presence score thereafter. You can take this trump multiple times, its effects are cumulative.

Incompatible with

Bummer

Requires

A minimum Presence of 5