Difference between revisions of "Blindness/Deafness/Muteness"

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|ability=[[Persuasion|PSN]]
 
|ability=[[Persuasion|PSN]]
 
|save=[[Grunt Save]]
 
|save=[[Grunt Save]]
|description=The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature.  Blind creatures ignore their [[Agility|AGI]] on a dodge roll, and all creatures are treated as being invisible to them (also, all spot checks are obviously failed).  Deaf creatures take a -2 to all rolls per direct  opponent in combat and have a 25% chance to fail spellcasting with aria (also, all listen checks are obviously failed).  Mute creatures cannot recite spell aria, nor can they communicate audibly.  Blindness/Deafness/Muteness is nullified by [[Cure]].
+
|description=The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature.  See the Life and Death chapter for information on these conditions.  Blindness/Deafness/Muteness is nullified by [[Cure]].
|level1=One round per school rank
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|level1=One round
|level2=One minute per school rank
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|level2=Encounter
|level3=One hour per school rank
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|level3=Day
|level4=One day per school rank
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|level4=Week
 
|level5=Permanent
 
|level5=Permanent
 
}}
 
}}

Revision as of 22:42, 27 March 2011

This spell has a unknown essence
This is a status spell
Rarity 3
AP 4
Target Creature
Distance Near
Lasts Level dependent
SaveGrunt Save

The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature. See the Life and Death chapter for information on these conditions. Blindness/Deafness/Muteness is nullified by Cure.

Intensity Effects

  1. One round
  2. Encounter
  3. Day
  4. Week
  5. Permanent