Difference between revisions of "Corrosive Cage"
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(New page: {{spell |school=slime |school2=conjuring |xp=1 |distance=Near |time=2 rounds per school rank |ability=PRS |save=Spell Defense |description=The mage conjures a bubbling wal...) |
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|time=2 rounds per school rank | |time=2 rounds per school rank | ||
|ability=[[Presence|PRS]] | |ability=[[Presence|PRS]] | ||
− | |save=[[Spell | + | |save=[[Spell Guard]] |
− | |description=The mage conjures a bubbling wall of dripping acid to hedge out the guiles of others. The wall can be dismissed at will, and when the spell expires, the wall collapses with a splash and dematerializes. The wall itself is 20 feet high, 40 feet wide, around a foot thick, and can be made into any shape the mage wishes, but the wall is immobile. The mage makes a single Spell | + | |description=The mage conjures a bubbling wall of dripping acid to hedge out the guiles of others. The wall can be dismissed at will, and when the spell expires, the wall collapses with a splash and dematerializes. The wall itself is 20 feet high, 40 feet wide, around a foot thick, and can be made into any shape the mage wishes, but the wall is immobile. The mage makes a single [[Spell Damage]] roll when the spell is cast and anyone attempting to walk through the Corrosive Cage for the duration of the spell must make a Spell Guard roll against this number (since they're choosing to walk through the wall, no Attack or Dodge is necessary). The amount of damage the wall incurs varies by spell level. |
|level1=+4 Spell Attack | |level1=+4 Spell Attack | ||
|level2=+8 Spell Attack | |level2=+8 Spell Attack |
Revision as of 22:42, 11 June 2011
Rarity | 1 |
---|---|
AP | 4 |
Target | N/A |
Distance | Near |
Lasts | 2 rounds per school rank |
Save | Spell Guard |
The mage conjures a bubbling wall of dripping acid to hedge out the guiles of others. The wall can be dismissed at will, and when the spell expires, the wall collapses with a splash and dematerializes. The wall itself is 20 feet high, 40 feet wide, around a foot thick, and can be made into any shape the mage wishes, but the wall is immobile. The mage makes a single Spell Damage roll when the spell is cast and anyone attempting to walk through the Corrosive Cage for the duration of the spell must make a Spell Guard roll against this number (since they're choosing to walk through the wall, no Attack or Dodge is necessary). The amount of damage the wall incurs varies by spell level.
Intensity Effects
- +4 Spell Attack
- +8 Spell Attack
- +12 Spell Attack
- +16 Spell Attack
- +20 Spell Attack