Difference between revisions of "Curse"
From NsdWiki
m (Deprecated saves) |
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+ | {{sexy}} | ||
{{spell | {{spell | ||
|school=ruin | |school=ruin | ||
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|ability=[[Presence|PRS]] | |ability=[[Presence|PRS]] | ||
|save=[[Mettle]] | |save=[[Mettle]] | ||
− | |description=The Dark Mage can forecast misfortune and woe upon a target, causing that target's attempts at tasks to be cursed to fail abysmally. The target takes a penalty on actions to all rolls. The degree of the Curse depends on the | + | |description=The Dark Mage can forecast misfortune and woe upon a target, causing that target's attempts at tasks to be cursed to fail abysmally. The target takes a penalty on actions to all rolls. The degree of the Curse depends on the Intensity. Curse can counter or nullify [[Bless]]. |
|level1=Target takes −2 penalty | |level1=Target takes −2 penalty | ||
|level2=Target takes −4 penalty | |level2=Target takes −4 penalty |
Revision as of 22:28, 12 June 2011
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | Two rounds per school rank |
Save | Mettle |
The Dark Mage can forecast misfortune and woe upon a target, causing that target's attempts at tasks to be cursed to fail abysmally. The target takes a penalty on actions to all rolls. The degree of the Curse depends on the Intensity. Curse can counter or nullify Bless.
Intensity Effects
- Target takes −2 penalty
- Target takes −4 penalty
- Target takes −6 penalty
- Target takes −8 penalty
- Target takes −10 penalty