Difference between revisions of "Infrared Eyes"
From NsdWiki
m |
m (spell level→intensity) |
||
Line 12: | Line 12: | ||
|level2=The mage can see a one-step difference in color if a warmer object is behind a solid object | |level2=The mage can see a one-step difference in color if a warmer object is behind a solid object | ||
|level3=The mage can see heat sources through solid objects at a distance of 10 feet | |level3=The mage can see heat sources through solid objects at a distance of 10 feet | ||
− | |level4=As | + | |level4=As Intensity 3, but range extends to 50 feet |
− | |level5=As | + | |level5=As Intensity 4, but range extends to 500 feet |
}} | }} |
Revision as of 00:50, 15 June 2011
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 2 |
---|---|
AP | 4 |
Target | Self |
Distance | N/A |
Lasts | One minute per school rank |
Save | N/A |
The mage's vision shifts to the infrared spectrum. All objects are dark blue. Depending on their heat output, they appear anywhere from blue or green through yellow, orange, red, or white. Cold objects appear purple or black.
Intensity Effects
- The mage cannot see heat sources through solid objects
- The mage can see a one-step difference in color if a warmer object is behind a solid object
- The mage can see heat sources through solid objects at a distance of 10 feet
- As Intensity 3, but range extends to 50 feet
- As Intensity 4, but range extends to 500 feet