Difference between revisions of "Blindness/Deafness/Muteness"

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|ability=[[Persuasion|PSN]]
 
|ability=[[Persuasion|PSN]]
 
|save=[[Vitality]]
 
|save=[[Vitality]]
|description=The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature.  See the Life and Death chapter for information on these conditions.  Blindness/Deafness/Muteness is nullified by [[Cure]].
+
|counter=[[Cure]]
 +
|description=The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature.  See the Life and Death chapter for information on these conditions.
 
|level1=One round
 
|level1=One round
 
|level2=Encounter
 
|level2=Encounter

Revision as of 19:58, 29 August 2011

Pylon.svg This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please!
This spell has a unknown essence
This is a status spell
Rarity 3
AP 4
Target Creature
Distance Near
Lasts Level dependent
SaveVitality
CounterCure

The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature. See the Life and Death chapter for information on these conditions.

Intensity Effects

  1. One round
  2. Encounter
  3. Day
  4. Week
  5. Permanent