Difference between revisions of "Hear Thoughts"
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m (Reverted edits by Doublecompile (talk) to last revision by WikiSysop) |
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+ | {{sexy}} | ||
{{spell | {{spell | ||
|xp=2 | |xp=2 | ||
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|target=Creature | |target=Creature | ||
|time=Two rounds per school rank | |time=Two rounds per school rank | ||
− | + | |save=[[Mind Control]] | |
− | |save= | + | |description=The mage can violate the private sanctum of the mind and pull out useful bits of information. He or she can weed through the synapses of a person's conscious thought, and intercept the electrical impulses that fly between. Usually, creatures subject to this spell have no idea they're being read. Only creatures with minds have thoughts; plant creatures and undead are right out. |
− | |description=The mage can violate the private sanctum of the mind and pull out useful bits of information. He or she can weed through the synapses of a person's conscious thought, and intercept the electrical impulses that fly between. Usually, creatures subject to this spell have no idea they're being read. Only creatures with minds have thoughts | ||
|level1=The mage can get a general feeling of mood and reaction from a person (“I don't like that,” “I am angry!”). | |level1=The mage can get a general feeling of mood and reaction from a person (“I don't like that,” “I am angry!”). | ||
|level2=The mage can tell distinct reactions, mood, and when a person is lying (“I hate the man that just walked in,” “I am fibbing!”) | |level2=The mage can tell distinct reactions, mood, and when a person is lying (“I hate the man that just walked in,” “I am fibbing!”) | ||
|level3=The mage can hear surface thoughts. (“I am really hungry,” “That girl is hot,”) | |level3=The mage can hear surface thoughts. (“I am really hungry,” “That girl is hot,”) | ||
|level4=The mage can hear more specific thoughts. (“Just wait till they see the magic dagger I've got in my pocket,”) | |level4=The mage can hear more specific thoughts. (“Just wait till they see the magic dagger I've got in my pocket,”) | ||
− | |level5=The mage can weed through a mind and pick out desired information. (“The keys to the chest are in my backpack”) | + | |level5=The mage can weed through a mind and pick out desired information. Searching for information in a specific mind in this fashion takes 6 AP to ''listen'' to the thoughts. (“The keys to the chest are in my backpack”) |
}} | }} | ||
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[[Category:Perception Spells]] | [[Category:Perception Spells]] |
Revision as of 22:15, 16 January 2012
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Far |
Lasts | Two rounds per school rank |
Save | Mind Control |
The mage can violate the private sanctum of the mind and pull out useful bits of information. He or she can weed through the synapses of a person's conscious thought, and intercept the electrical impulses that fly between. Usually, creatures subject to this spell have no idea they're being read. Only creatures with minds have thoughts; plant creatures and undead are right out.
Intensity Effects
- The mage can get a general feeling of mood and reaction from a person (“I don't like that,” “I am angry!”).
- The mage can tell distinct reactions, mood, and when a person is lying (“I hate the man that just walked in,” “I am fibbing!”)
- The mage can hear surface thoughts. (“I am really hungry,” “That girl is hot,”)
- The mage can hear more specific thoughts. (“Just wait till they see the magic dagger I've got in my pocket,”)
- The mage can weed through a mind and pick out desired information. Searching for information in a specific mind in this fashion takes 6 AP to listen to the thoughts. (“The keys to the chest are in my backpack”)