Difference between revisions of "Darkness"
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|time=1 round per spell rank | |time=1 round per spell rank | ||
|counter=[[Light]] | |counter=[[Light]] | ||
− | |description=The mage summons a spherical area of complete and utter inky blackness. Creatures within this field of darkness which rely on sight are treated as being Blind, and take −8 to pretty much any combative action. Useful ways around this limitation include [[Blind-Fighting]] and [[Infrared Eyes]]. The size of the field is dependent on the Intensity | + | |description=The mage summons a spherical area of complete and utter inky blackness. Creatures within this field of darkness which rely on sight are treated as being Blind, and take −8 to pretty much any combative action. Useful ways around this limitation include [[Blind-Fighting]] and [[Infrared Eyes]]. The size of the field is dependent on the Intensity. |
|level1=2 ft radius | |level1=2 ft radius | ||
|level2=4 ft radius | |level2=4 ft radius |
Revision as of 00:37, 20 January 2012
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Area |
Distance | Medium |
Lasts | 1 round per spell rank |
Counter | Light |
The mage summons a spherical area of complete and utter inky blackness. Creatures within this field of darkness which rely on sight are treated as being Blind, and take −8 to pretty much any combative action. Useful ways around this limitation include Blind-Fighting and Infrared Eyes. The size of the field is dependent on the Intensity.
Intensity Effects
- 2 ft radius
- 4 ft radius
- 6 ft radius
- 8 ft radius
- 10 ft radius