Difference between revisions of "Mana Grenade"

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|xp=3
 
|xp=3
 
|description=Realizing the ferocious potential of the stagnant levels of Intensity sitting inside single-use magic items, you researched the ability to make the mana stored within violently explode. This ability could also be used on physical mana. Making an [[Attack Roll]] containing your ranks in the ''Thrown'' [[weapon skill]], you can hurl an item through the air, and make the mana stored within burst. The [[Damage Roll]] includes Muscle (as the object is thrown), and the Harm dealt is 3 for every level of Intensity in the item (thus, an Intensity 4 item deals 12 Harm). Note that the effects of the spells stored within ''do not'' occur upon impact. If the attack misses, the item still explodes and cannot be used again. It takes 4 AP to activate and throw the item. Each time you purchase this Trump, you can activate and throw another item simultaneously; for instance, buying the Trump 3 times would allow the character to activate and throw 3 explosive items for 4 AP (assuming that 3 items will fit in one hand).
 
|description=Realizing the ferocious potential of the stagnant levels of Intensity sitting inside single-use magic items, you researched the ability to make the mana stored within violently explode. This ability could also be used on physical mana. Making an [[Attack Roll]] containing your ranks in the ''Thrown'' [[weapon skill]], you can hurl an item through the air, and make the mana stored within burst. The [[Damage Roll]] includes Muscle (as the object is thrown), and the Harm dealt is 3 for every level of Intensity in the item (thus, an Intensity 4 item deals 12 Harm). Note that the effects of the spells stored within ''do not'' occur upon impact. If the attack misses, the item still explodes and cannot be used again. It takes 4 AP to activate and throw the item. Each time you purchase this Trump, you can activate and throw another item simultaneously; for instance, buying the Trump 3 times would allow the character to activate and throw 3 explosive items for 4 AP (assuming that 3 items will fit in one hand).
|requires=The [[Spellcasting]] Special Power
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|requires=A minimum of 1 rank in the ''Thrown'' weapon skill
 
}}
 
}}

Revision as of 19:47, 28 January 2012

Witch.png

Magic Trump

Expoint Cost: 3

Realizing the ferocious potential of the stagnant levels of Intensity sitting inside single-use magic items, you researched the ability to make the mana stored within violently explode. This ability could also be used on physical mana. Making an Attack Roll containing your ranks in the Thrown weapon skill, you can hurl an item through the air, and make the mana stored within burst. The Damage Roll includes Muscle (as the object is thrown), and the Harm dealt is 3 for every level of Intensity in the item (thus, an Intensity 4 item deals 12 Harm). Note that the effects of the spells stored within do not occur upon impact. If the attack misses, the item still explodes and cannot be used again. It takes 4 AP to activate and throw the item. Each time you purchase this Trump, you can activate and throw another item simultaneously; for instance, buying the Trump 3 times would allow the character to activate and throw 3 explosive items for 4 AP (assuming that 3 items will fit in one hand).


Requires

A minimum of 1 rank in the Thrown weapon skill