Difference between revisions of "Blur"
From NsdWiki
m |
m (distance: self) |
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Line 3: | Line 3: | ||
|school=illusion | |school=illusion | ||
|xp=1 | |xp=1 | ||
− | |distance= | + | |distance=Self |
|target=Self | |target=Self | ||
|time=2 rounds per school rank | |time=2 rounds per school rank | ||
− | + | |description=The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult. The mage receives a bonus to Dodge dependent on the Intensity. | |
− | |||
− | |description=The mage's outline and shape becomes blurry to the naked eye, making attempts to hit | ||
|level1=+2 Dodge | |level1=+2 Dodge | ||
|level2=+4 Dodge | |level2=+4 Dodge |
Revision as of 11:47, 16 May 2012
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Self |
Distance | Self |
Lasts | 2 rounds per school rank |
The mage's outline and shape becomes blurry to the naked eye, making attempts to hit her in combat much more difficult. The mage receives a bonus to Dodge dependent on the Intensity.
Intensity Effects
- +2 Dodge
- +4 Dodge
- +6 Dodge
- +8 Dodge
- +10 Dodge