Difference between revisions of "Psychometry"
From NsdWiki
m (moved Dirt and Dust to Psychometry) |
m (distance) |
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|school2=ruin | |school2=ruin | ||
|xp=1 | |xp=1 | ||
+ | |distance=Contact | ||
|target=Object (remains) | |target=Object (remains) | ||
|description=The mage sifts through the remains of a person or object, and using this spell gleans information about the history of the object or person in the form of memory-like scenes. The vividness of the scenes increases per Intensity as follows. | |description=The mage sifts through the remains of a person or object, and using this spell gleans information about the history of the object or person in the form of memory-like scenes. The vividness of the scenes increases per Intensity as follows. |
Revision as of 12:06, 16 May 2012
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Object (remains) |
Distance | Contact |
Lasts | N/A |
The mage sifts through the remains of a person or object, and using this spell gleans information about the history of the object or person in the form of memory-like scenes. The vividness of the scenes increases per Intensity as follows.
Intensity Effects
- Can catch brief, visual glimpses of scenes.
- Sound as well as sight are available with the flashes.
- Smell is included as well.
- Touch and taste are included.
- The mage is immersed in the scene and can stay as long as he desires and experiences all five senses. The mage is essentially a ghost and will not be able to change events, only view them.