Cacophony
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Revision as of 22:05, 2 April 2015 by Doublecompile (talk | contribs)
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Area |
Distance | Near |
Lasts | 1 round per spell rank |
Save | Sanity |
The mage conjures a host of simultaneous sounds, that when mashed together form a cacophonous noise that shatters the concentration of a target, and startles them. A target who fails the save takes the penalties listed below for the duration of the spell and 2 rounds afterwards. This spell effects an area of 20 feet in radius.
Intensity Effects
- −2 to Perform and any spellcasting with a spoken component. Deafened.
- −4 to Perform and spellcasting. Deafened.
- −6 to Perform and spellcasting. Deafened and stunned.
- −8 to Perform and spellcasting. Deafened and stunned.
- −10 to Perform and spellcasting. Deafened, stunned, and wide-eyed.