Poison Ward
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Revision as of 20:48, 18 February 2008 by Doublecompile (talk | contribs)
Rarity | 1 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | 1 hour per school rank |
Save | N/A |
The mage casts a ward that infuses the blood of its target with potent magical defense against poisons and venoms. At higher levels, this spell grants complete immunity. A person who is already suffering from poison or venom can receive the effects of this spell. Remember that Cure counteracts natural and magic poisons.
Intensity Effects
- +5 to Save Rolls against poison
- +10 to Save Rolls against poison
- +15 to Save Rolls against poison
- Immunity to natural poisons
- Immunity to magical poisons