Chill
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Revision as of 20:05, 18 February 2008 by Doublecompile (talk | contribs)
Rarity | 1 |
---|---|
AP | 4 |
Target | Object |
Distance | Near |
Lasts | N/A |
The mage calls upon the spirit of fire to amplify or reduce the heat of an object. Direct contact with the object exposes a creature to the damage listed (which can be reduced by Endurance and Magic Defense). The size of the object is dependent on the spell level.
Intensity Effects
- Something the size of a biscuit gives off steam or is very cool to the touch. Great for heating up dinner.
- Something the size of a cat frosts or simmers. 1 damage.
- Something the size of a human body ices over or becomes hot enough for bad burns. 5 damage.
- Something 100 cubic feet in volume, boils or reaches below freezing temperatures. 10 damage.
- An immense object, like a bridge, or the deck of a boat. 20 damage.