Tech Medic
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Revision as of 18:31, 23 January 2011 by Doublecompile (talk | contribs) (Medic moved to Tech Medic)
Expoint Cost: 4
When people say "first aid," they mean you; in the field of medicine, you're kind of a big deal. Whether you're operating, resuscitating, or prescribing, you're doing so with an innate acumen of the trade. You receive a +2 to Healing checks, as well as +2 to Machinery when attempting to repair a mechanical prosthetic or organ, and even when operating on humanoid mechanical creatures. You also use your knowledge of the body's processes to help yourself, and receive a +2 to Vitality checks.