Elysium Release Schedule
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Revision as of 12:44, 4 April 2011 by Doublecompile (talk | contribs)
Contents
April 2011
- Finish Magic
- Separate all rules and topics into four quadrants:
- Core
- House
- Setting
- Supplementary
- Review the entire book in 4 marathon, weekend sessions.
- Outline goals for each quadrant as "Need", "Want", "Omit (until next version)"
- Set concrete deadlines for Jon and Dusty's respective Setting sections.
May 2011
- Complete edits on the book in 2 marathon editing sessions followed by 2 marathon review sessions.
- Develop marketing angles (e.g. buy a few dozen ancient (pre-17th century) silver or gold coins on eBay for ~10-20$ a piece and offer one free with each purchase of a "Starter Kit" which would include a printed, bound rulebook, emblazoned dice bag, official set of game dice, etc. — nerds love shit like that — e.g. example from eBay
- Develop BASIC website (basic in functionality, not written in VB :cP)
June 2011
- Review positions in various markets, plan convention appearances thru 12/2011 (at LEAST 3)
- Work out relationships with local game shops (I have two connections in NJ and one in NY I can leverage) to get orders onto shelves, free shelf space, and/or permission to run in-store events for Elysium.
- Histories and other Setting details up on the Otherworld and (Jon what's the haps on the latest name for your setting) community pages
- Playtest with players using the online system (short campaign; 4-5 sessions)
July 2011
- Launch party