Ice Wall
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Revision as of 02:49, 13 June 2011 by Doublecompile (talk | contribs)
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | N/A |
Distance | Near |
Lasts | 2 rounds per school rank |
The mage conjures a towering wall of ice to block the tricks of others. The Health Points of the wall varies by Intensity. The wall can be dismissed at will. When the spell expires, the wall crumbles to snow flakes. The wall can be attacked and smashed through by opponents using spells or bludgeoning weapons (the wall uses the Spell Attack roll of the mage for its Guard Rolls). Slashing and piercing weapons take a −4 penalty to attack the wall. The wall is especially susceptible to fire, which deals double damage. The wall is 20 feet high, 40 feet wide, and 1 foot thick, and it can be made into any shape the mage wishes, but it is not mobile.
Intensity Effects
- 20 HP
- 40 HP
- 60 HP
- 80 HP
- 100 HP