Blood Corruption
From NsdWiki
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Medium |
Lasts | One round per spell rank |
Save | Vitality |
Counter | Cure |
The mage conjures a vile poison to manifest itself within the veins of her foe. The type of poison inflicted is dependent on the Intensity (see the Life and Death chapter for the effects of poisons). At the beginning of the spell, the mage makes a Casting Roll. If the target succeeds at its first Vitality check, the spell ends. If failed, the target takes appropriate damage, and each round thereafter for as long as the spell is active must make the save or take damage.
Intensity Effects
- Level One poison
- Level Two poison
- Level Three poison
- Level Four poison
- Level Five poison