Kulgeris

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The kulgeris (singular: kulgeri, adjectival kulgeric) are a brutish race of reptilian humanoids.

Physiology

Kulgeris are ectothermic; they regulate their body temperature via environmental means.

Appearance

Personality

Habitat

Society

Language

Relations

Occupations

Motivations

Max Caps

Powers

  • Cold Blood: A kulgeri's ectothermy grants the ability to operate in extreme temperatures. They can resist hypothermia and hyperthermia much easier than weak, soft-skinned races. They receive a +8 to Vitality checks dealing with hot or cold temperature. The downside is that kulgeris suffer reduced speed, taking −2 to Dodge, Gymnastics, and Thievery in such temperatures, but stave off that pesky Knockout.
  • With Teeth: Kulgeris have sharp, pointy chompers. A bite attack causes 2 Harm, takes 3AP, and uses the Hand-to-hand skill.
  • Germ Warfare: Kulgeris harbor extremely virulent bacteria in their mouths and digestive tracts. This confers two benefits. First, kulgeris receive +4 to Vitality to resist bacterial infection. Second, in addition to the obvious primary damage from a kulgeri bite, bite wounds left properly untreated will become horribly infected. Victims could face gangrene, amputation, and even death (kulgeris themselves are immune to bacterial infection from a kulgeri bite).
  • Tip the Scales: The hide of a kulgeri sports tough scales, granting an innate +2 armor score. This applies whether the character is wearing armor or not.
  • Stalker: Kulgeric cold blood allows them to all but halt their metabolism. This grants a +2 to Stealth when hiding or sneaking.