Sleight of Hand
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Revision as of 01:42, 16 May 2007 by Doublecompile (talk) (New page: Sleight of Hand is a skill practiced by many con-men and thieves er—treasure hunters. This skill can be used to draw a small weapon unnoticed, snatch an item away from a table, pick som...)
Sleight of Hand is a skill practiced by many con-men and thieves er—treasure hunters. This skill can be used to draw a small weapon unnoticed, snatch an item away from a table, pick someone’s pocket, and other movements that require the hand to be faster than the eye.
Difficulty
Sleight of Hand checks shouldn’t have a set DL; however, circumstantial bonuses or penalties apply
Example | DL |
---|---|
Object is very small or otherwise easy to conceal (a marble, a dagger) | -10 |
Object is large or otherwise very noticeable (a Dachshund, an axe) | +10 |
Opposed Rolls
Sleight of Hand checks are opposed by a Spot check from a viewer.
Retry
Sleight of Hand attempts cannot be retried without the expenditure of a fate point