Wilt
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Revision as of 13:01, 28 July 2007 by Doublecompile (talk) (New page: {{spell |xp=1 |target=Area |time=Permanent |description=Flowers wilt at the mage’s command, plants die, nature loses its luster. Any person healing in an area that has been wilted heals...)
Rarity | 1 |
---|---|
AP | 4 |
Target | Area |
Distance | N/A |
Lasts | Permanent |
Flowers wilt at the mage’s command, plants die, nature loses its luster. Any person healing in an area that has been wilted heals at half the normal rate. Moods will shift towards the more unpleasant of the spectrum in these areas, reactions from NPCs will come harsher, and Sidhe will actively seek to leave the area for greener pastures. Ruin and Dark spells receive a +10 circumstance bonus to casting in wilted areas.
Intensity Effects
- 5 square feet.
- 20 square feet.
- 50 square feet.
- 100 square feet.
- 100 square yards.