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This rule needs to become a Ritual! Give it some story flavor text and some mechanics.
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This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker!
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Rarity |
1 |
AP |
4 |
Target |
Object (metal) |
Distance |
N/A |
Lasts |
1 minute per school rank |
This spell changes one metal object into a different kind of metal. For instance, enchanting those copper coins so they are, for a time, made of gold. The metal reverts to its natural composition at the end of the spell's duration. Change any metal into...
Intensity Effects
- Copper
- Silver
- Gold
- Titanium
- Adamant