Awaken Tree
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 3 |
---|---|
AP | 4 |
Target | Object (plant) |
Distance | Near |
Lasts | One minute per rank |
This spell infuses a plant with the power of motion, which allows you to convert it into a mindless servant. For the duration of the spell, you can direct the plant at will to perform any manual task. "Crush anyone that passes", "Grab the man!", "Throw me that way!", or "Pull me up there." You can even command it to uproot itself and walk away. It can be used to carry, hold, attack, or defend. When the magic expires, the plant returns to its inanimate state. If you've commanded it to do anything to threaten its life (like walking away without replanting itself), it will surely die thereafter.
Your all-natural organic servant is a plantlike creature that permanently gains the blinded, deafened, mindless, muted, and unfeeling conditions. During combat, it acts on your turn in the Reaction order. It uses your own statistics for all skill checks. The Size of the plant to which you can impart motion depends on the intensity.
Intensity Effects
- Size −2 and below
- Size 0 and below
- Size 2 and below
- Size 4 and below
- Size 6 and below