Lifesaver
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Revision as of 23:03, 26 July 2007 by Doublecompile (talk) (New page: {{spell |xp=3 |distance=Near |target=Self or Ally |time=One round per school rank |ability=N/A |save=N/A |description=The mage strengthens the life force in a creature or him/herself, boo...)
Rarity | 3 |
---|---|
AP | 4 |
Target | Self or Ally |
Distance | Near |
Lasts | One round per school rank |
Save | N/A |
The mage strengthens the life force in a creature or him/herself, boosting the creature's morale and physical stats. The spell level dictates the power granted.
Intensity Effects
- +1 to MUS, END. 1 extra Max Health Point
- +2 to MUS, END. 2 extra Max Health Points
- +3 to MUS, END. 4 extra Max Health Points
- +4 to MUS, END. 7 extra Max Health Points
- +5 to MUS, END. 11 extra Max Health Points