Blood Corruption
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Revision as of 20:29, 18 February 2008 by Doublecompile (talk | contribs)
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Medium |
Lasts | Two rounds per school rank |
Save | Grunt Save |
The mage conjures a vile poison to manifest itself within the veins of his or her foe. The damage dealt every round by the poison is dependent on the spell level. Listed damage bypasses all Damage Resistance. Poison is nullified by Cure.
Intensity Effects
- Target loses 1 Health Point every round
- Target loses 2 Health Points every round
- Target loses 4 Health Points every round
- Target loses 7 Health Points every round
- Target loses 11 Health Points every round