Age
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Revision as of 11:51, 30 August 2011 by Doublecompile (talk | contribs)
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | 1 hour per spell rank |
Save | Resilience |
Counter | Youth |
The mage reaches into the sands of time and squeezes the glass. One target suffers the effects of aging very quickly (see the Old fault), without gaining the inherent experiences of actually spending that time. The number of years immediately aged depends on the Intensity. This spell cannot cause a creature to die from old age, but it could be used to age someone to the point of uselessness. When the spell ends, the creature reverts to its proper age.
Intensity Effects
- 10 years
- 20 years
- 30 years
- 40 years
- 50 years (not to 50!)