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- ...ositive and one negative. Spirit artists can practice as many of the ten ''spirit motions'' as they like, but must gain skill ranks in each. ====The Way of the Aura====2 KB (231 words) - 21:51, 20 February 2021
- ...nds on which of the Five Ways was involved. Those who walk the path of the spirit must navigate using one or more of these. [[Image:FiveWays.svg|400px]]1 KB (218 words) - 22:22, 20 February 2021
- {{spirit_art |way=step1 KB (161 words) - 19:34, 23 January 2021
- {{spirit_art |way=step861 bytes (142 words) - 02:31, 18 January 2021
- {{spirit_art |way=step837 bytes (127 words) - 02:35, 18 January 2021
- {{spirit_art |way=step1 KB (180 words) - 02:42, 18 January 2021
- {{spirit_art |way=step2 KB (243 words) - 01:54, 20 January 2021
- {{spirit_art |way=step1 KB (188 words) - 02:18, 20 January 2021
- {{spirit_art |way=step811 bytes (125 words) - 01:49, 20 January 2021
- Now let's take you through the steps of creating a new character. ...ck Start|text=To create a character for Immortal Legacy, just follow these steps.14 KB (2,225 words) - 20:36, 10 January 2021
- {{spirit_art |way=step1 KB (167 words) - 02:55, 18 January 2021
- {{spirit_art |way=step1 KB (176 words) - 03:02, 14 February 2021
- {{spirit_art |way=step1 KB (216 words) - 23:55, 21 January 2021
- :Huge, tusked beast which shakes the earth with each step it takes, easily capable of crushing a horse. :The humanoid spirit of a dead being, which is tied to the decaying physical body of its former11 KB (1,717 words) - 17:53, 18 December 2010
- Part of the charm of Dieselpunk is in the gadgetry. In times of war, the fires ...as much as they are just worn or displayed. Still, when the hurly-burly starts, any weapon is better than none. The weapons that follow aren't at the fo57 KB (8,970 words) - 13:51, 3 June 2011