Demoralize

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Crashtestdummy.svg This rule simply needs to be tested. It may be almost perfect, or it may need a bit of work. We think it's pretty good, but it hasn't been really tested. Leave any feedback on the Talk page, please!
This spell has a compulsory essence
This is a dark spell
This is a ice spell
This is a ruin spell
Rarity 2
AP 4
Target Creature
Distance Medium
Lasts 2 rounds per rank
SaveGuts

The mage saps the valor right out of a creature, sending the poor thing running home to mommy. The mage appears to the target as something that should incite primal, mortal fear. Each level of Intensity allows the mage to frighten off a creature of increasingly larger size.

A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell.

This is a ice spell Cold Sweat This is a ruin spell Erode Spirit This is a dark spell Horrify

Intensity Effects

  1. Size −2 and below (scaredy cat!)
  2. Size 0 and below (most humanoids)
  3. Size 3 and below (…and the horse they rode in on)
  4. Size 6 and below (killer wail)
  5. Any size creature (you know, maybe you're the monster)