Elemental Grasp
From NsdWiki
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 3 |
Target | Creature/Object |
Distance | Contact |
Lasts | N/A |
Save | Guard Roll |
The mage grabs onto a single target and delivers a potent surge of elemental power. The mage makes an Attack Roll using the Hand-to-hand skill. If the target fails its Evasion Roll, the mage makes a Casting Roll, and the target makes its Guard Roll. This spell delivers burning damage. If the target's Evasion Roll is higher than the mage's Attack, no MP are wasted; the spell isn't cast until the mage is touching the target.
A mage can cast this spell using any of the listed elements, but must buy magic element ranks in each. Every elemental school has a nickname for this spell.
Searing Touch | Icy Grasp | Stone Fist | |||
Wind's Caress | Corrosive Touch | Iron Grasp | |||
Static Shock | Crashing Waves | Thorny Grasp | |||
Kiss of Death | Light Touch | Touch of Evil |
Intensity Effects
The bonus this spell grants to the Spell Harm in the Casting Roll depends on the Intensity.
- +4 Spell Harm
- +8 Spell Harm
- +12 Spell Harm
- +16 Spell Harm
- +20 Spell Harm