Coward

From NsdWiki
Revision as of 18:31, 26 January 2009 by Doublecompile (talk | contribs)
Jump to: navigation, search
Moron.gif

Mental Fault

Expoint Bonus: 5

You can't stand the sight of blood – well, yours, anyway. You take a −4 penalty on all Courage rolls, and you likewise take a −2 penalty on all offensive combat actions. This is because your entire attention is devoted to protecting yourself from harm: you gain a +2 bonus to your Defense Roll (your buddies can fend for themselves). In any combat situation, you must spend a Fate point or flee at the earliest opportunity. If you cannot escape, you will surrender. Combat-oriented characters who know of your cowardice will lose respect for you (you take a −4 penalty on all Leadership, Bluff, Negotiate, Seduce, and Intimidate rolls towards them).

Incompatible with