Dual Weapons
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Revision as of 20:16, 13 March 2010 by Doublecompile (talk | contribs)
Expoint Cost: 8
You have blended the art of fighting with an additional weapon into your current fighting style. You no longer have to make separate attack rolls for each weapon; each strike you make uses both simultaneously. This means you add both weapon Harm scores into your attacks. If you are using weapons with different AP scores, use the higher AP score for your attacks. Remember that any actions you make with your off hand are penalized as normal(−4); you must take Ambidexterity for maximum effectiveness with this Trump.
Incompatible with
Unarmed, One Arm, Coward, Combat Shy
Requires
A minimum Agility of 6 and 6 Ranks in at least one one-handed weapon skill