Mental Ward
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Revision as of 21:48, 12 June 2011 by Doublecompile (talk | contribs)
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | 1 minute per school rank |
Save | N/A |
This spell grants a creature a mind of steel. The recipient of a Mental Ward is immune to any spell or effect which requires a Mind Control check to resist.
Intensity Effects
The Intensity at which Mental Ward is cast is effective against charms of the same Intensity or lower.