Disenchant
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Revision as of 22:26, 12 June 2011 by Doublecompile (talk | contribs)
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | N/A |
Save | N/A |
The mage can undo the mental enchantments, including those done by a Sleep, Confuse, Curse, or Petrify spell.
Intensity Effects
The Disenchant spell must be cast at the same level or higher as the Sleep, Confusion, Curse, or Petrify spell to be countered.