Blur
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Revision as of 22:37, 12 June 2011 by Doublecompile (talk | contribs)
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Self |
Distance | N/A |
Lasts | 2 rounds per school rank |
Save | N/A |
The mage's outline and shape becomes blurry to the naked eye, making attempts to hit him/her in combat much more difficult. The mage receives a bonus to Dodge dependent on the Intensity.
Intensity Effects
- +2 Dodge
- +4 Dodge
- +6 Dodge
- +8 Dodge
- +10 Dodge