Farsight
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Revision as of 02:26, 13 June 2011 by Doublecompile (talk | contribs)
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 1 |
---|---|
AP | 4 |
Target | Self |
Distance | N/A |
Lasts | One round per school rank |
Save | PSY+Discern |
The mage can view a remote location, creature, or item as if he or she were there with it. If the mage is targeting a particular creature or an item held by a creature, the creature gets a Psyche save to block out the mage. The mage can also simply choose a distance and direction (“500 miles north”) and see that area. The distance able to be seen depends on the spell level. (A mage can spend an additional 2 mana to also hear what’s going on in a location).
Intensity Effects
- The mage can scry on a target at a distance of up to 1 mile
- The mage can scry on a target at a distance of up to 10 miles
- The mage can scry on a target at a distance of up to 100 miles
- The mage can scry on a target at a distance of up to 1,000 miles
- The mage can scry on an extradimensional target