Lightning Bolt
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Revision as of 23:34, 16 January 2012 by Doublecompile (talk | contribs)
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Far |
Lasts | N/A |
Save | Guard Roll |
The mage chooses a creature in the distance where a bolt of lightning strikes. On a critical success for the Attack Roll, this bolt arcs to a nearby creature (and futher arc for subsequent critical successes). Anyone within this field of lightning must make a Guard roll to avoid damage. If a creature is struck by the bolt, it takes a small amount of damage and is slowed by the paralytic properties of the electricity. The creature is considered Stunned and acts last in the initiative order.
Intensity Effects
- +2 Spell Attack (Electricity)
- +4 Spell Attack (Electricity)
- +6 Spell Attack (Electricity)
- +8 Spell Attack (Electricity)
- +10 Spell Attack (Electricity)